Issue 57: libSDL (compiled with directfb support) does not work properly
Reported by wejp, Mar 30, 2010
There is a bug when using the SDL_BlitSurface() function. The bug seems to be triggered only when calling SDL_BlitSurface() with a source rectangle supplied, not when blitting entire surfaces only. This is the second parameter of SDL_BlitSurface(), which can be NULL (in which case everything seems to work as expected) or a pointer to a SDL_Rect struct. In Gmu I use this for drawing text. When you run Gmu with the libSDL compiled with directfb support, all you will see is the background, but no text. When using libSDL compiled with fbcon instead, everything works fine.
when switching from dfb to fbcon in libsdl everything works fine, this also solves our gmenu2x problem
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