Ben NanoNote 3D scans
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Ben NanoNote 3D scans Git Source Tree
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Source at commit 77fdf5ab32b5dedf49359659cad80b71e7bf6f4a created 13 years 5 months ago. By Werner Almesberger, ben-pcb-domes is done at 1 mm and 500 um. | |
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1 | #include "colors.inc" |
2 | #include "dispshell.inc" |
3 | #include "dispbase.inc" |
4 | /* lcdpcb */ |
5 | /* lcd */ |
6 | #include "lcdframe.inc" |
7 | /* screen */ |
8 | #include "baseframe.inc" |
9 | #include "kbd.inc" |
10 | /* pcb */ |
11 | #include "bottom.inc" |
12 | /* battery */ |
13 | #include "batcvr.inc" |
14 | |
15 | /* |
16 | * POV-Ray defaults to a "camera" coordinate system that can be confusing. |
17 | * We use a traditional mathematical/engineering view, with a view from |
18 | * X-/Y-/Z+ into the X/Y plane. |
19 | */ |
20 | |
21 | camera { |
22 | location <30, -920, 300> |
23 | look_at <0, 20, 20> |
24 | sky z |
25 | right -2/1*x |
26 | angle 18 |
27 | } |
28 | |
29 | background { color White } |
30 | |
31 | light_source { |
32 | <-200, -300, 200> |
33 | color White |
34 | } |
35 | |
36 | light_source { |
37 | <0, -100, 30> |
38 | color White |
39 | } |
40 | |
41 | /* |
42 | * Mark the coordinate axes: |
43 | * - a red unit sphere at the center |
44 | * - three green spheres at x = 10*i |
45 | * - two blue spheres at y = 10*i |
46 | * - one yellow sphere at z = 10 |
47 | */ |
48 | |
49 | #declare Finish = finish { |
50 | brilliance 2 |
51 | phong 0.8 |
52 | phong_size 100 |
53 | metallic |
54 | ambient 0.5 |
55 | } |
56 | |
57 | #declare All = union { |
58 | object { |
59 | Part_dispshell |
60 | pigment { rgb <0.8, 0.8, 0.8> } |
61 | finish { Finish } |
62 | rotate <0, 0, 180> |
63 | translate <0, 0, 80> |
64 | } |
65 | |
66 | object { |
67 | Part_dispbase |
68 | pigment { rgb <0.25, 0, 0.75> } |
69 | finish { Finish } |
70 | rotate <0, 0, 180> |
71 | translate <0, 0, 70> |
72 | } |
73 | |
74 | /* lcdpcb 60 <0.5, 0. 0.5> */ |
75 | /* lcd 50 <1, 0, 0> */ |
76 | |
77 | object { |
78 | Part_lcdframe |
79 | pigment { rgb <0.75, 0, 0.25> } |
80 | finish { Finish } |
81 | rotate <180, 0, 0> |
82 | translate <0, 0, 40> |
83 | } |
84 | |
85 | /* screen 30 <1, 0, 0> */ |
86 | |
87 | object { |
88 | Part_baseframe |
89 | pigment { rgb <0.5, 0.5, 0> } |
90 | finish { Finish } |
91 | translate <0, 0, 20> |
92 | } |
93 | |
94 | object { |
95 | Part_kbd |
96 | pigment { rgb <0, 1, 0> } |
97 | finish { Finish } |
98 | translate <0, 0, 10> |
99 | } |
100 | |
101 | /* pcb 0 <0, 0.75, 0.25> */ |
102 | |
103 | object { |
104 | Part_bottom |
105 | pigment { rgb <0, 0.5, 0.5> } |
106 | finish { Finish } |
107 | translate <0, 0, -10> |
108 | } |
109 | |
110 | /* battery -20 <0, 0.25, 0.75> */ |
111 | |
112 | object { |
113 | Part_batcvr |
114 | pigment { rgb <0, 0, 1> } |
115 | finish { Finish } |
116 | rotate <0, 180, 0> |
117 | translate <0, 0, -30> |
118 | } |
119 | } |
120 | |
121 | object { All } |
122 | |
123 | object { |
124 | All |
125 | rotate <0, 0, 90> |
126 | translate <-110, 50, 0> |
127 | } |
128 | |
129 | object { |
130 | All |
131 | rotate <0, 0, -90> |
132 | translate <110, 50, 0> |
133 | } |
134 |
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