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| 1 | /*************************************************************************** |
| 2 | * Copyright (C) 2006 by Massimiliano Torromeo * |
| 3 | * massimiliano.torromeo@gmail.com * |
| 4 | * Copyright (C) 2010-2014 by various authors; see Git log * |
| 5 | * * |
| 6 | * This program is free software; you can redistribute it and/or modify * |
| 7 | * it under the terms of the GNU General Public License as published by * |
| 8 | * the Free Software Foundation; either version 2 of the License, or * |
| 9 | * (at your option) any later version. * |
| 10 | * * |
| 11 | * This program is distributed in the hope that it will be useful, * |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
| 14 | * GNU General Public License for more details. * |
| 15 | * * |
| 16 | * You should have received a copy of the GNU General Public License * |
| 17 | * along with this program; if not, write to the * |
| 18 | * Free Software Foundation, Inc., * |
| 19 | * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * |
| 20 | ***************************************************************************/ |
| 21 | |
| 22 | #ifndef SURFACE_H |
| 23 | #define SURFACE_H |
| 24 | |
| 25 | #include "font.h" |
| 26 | |
| 27 | #include <SDL.h> |
| 28 | |
| 29 | #include <cstdint> |
| 30 | #include <memory> |
| 31 | #include <ostream> |
| 32 | #include <string> |
| 33 | |
| 34 | struct RGBAColor { |
| 35 | uint8_t r, g, b, a; |
| 36 | static RGBAColor fromString(std::string const& strColor); |
| 37 | RGBAColor() : r(0), g(0), b(0), a(0) {} |
| 38 | RGBAColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255) |
| 39 | : r(r), g(g), b(b), a(a) {} |
| 40 | Uint32 pixelValue(SDL_PixelFormat *fmt) const { |
| 41 | return SDL_MapRGBA(fmt, r, g, b, a); |
| 42 | } |
| 43 | }; |
| 44 | std::ostream& operator<<(std::ostream& os, RGBAColor const& color); |
| 45 | |
| 46 | /** |
| 47 | * Abstract base class for surfaces; wraps SDL_Surface. |
| 48 | */ |
| 49 | class Surface { |
| 50 | public: |
| 51 | Surface& operator=(Surface const& other) = delete; |
| 52 | |
| 53 | int width() const { return raw->w; } |
| 54 | int height() const { return raw->h; } |
| 55 | |
| 56 | void clearClipRect(); |
| 57 | void setClipRect(int x, int y, int w, int h); |
| 58 | void setClipRect(SDL_Rect rect); |
| 59 | |
| 60 | void blit(Surface& destination, int x, int y, int w=0, int h=0, int a=-1) const; |
| 61 | void blit(Surface& destination, SDL_Rect container, Font::HAlign halign = Font::HAlignLeft, Font::VAlign valign = Font::VAlignTop) const; |
| 62 | void blitCenter(Surface& destination, int x, int y, int w=0, int h=0, int a=-1) const; |
| 63 | void blitRight(Surface& destination, int x, int y, int w=0, int h=0, int a=-1) const; |
| 64 | |
| 65 | void box(SDL_Rect re, RGBAColor c); |
| 66 | void box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, RGBAColor c) { |
| 67 | box((SDL_Rect){ x, y, w, h }, c); |
| 68 | } |
| 69 | void box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { |
| 70 | box((SDL_Rect){ x, y, w, h }, RGBAColor(r, g, b, a)); |
| 71 | } |
| 72 | void rectangle(SDL_Rect re, RGBAColor c); |
| 73 | void rectangle(Sint16 x, Sint16 y, Uint16 w, Uint16 h, RGBAColor c) { |
| 74 | rectangle((SDL_Rect){ x, y, w, h }, c); |
| 75 | } |
| 76 | void rectangle(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { |
| 77 | rectangle((SDL_Rect){ x, y, w, h }, RGBAColor(r, g, b, a)); |
| 78 | } |
| 79 | |
| 80 | protected: |
| 81 | Surface(SDL_Surface *raw) : raw(raw) {} |
| 82 | Surface(Surface const& other); |
| 83 | |
| 84 | SDL_Surface *raw; |
| 85 | |
| 86 | // For direct access to "raw". |
| 87 | friend class Font; |
| 88 | |
| 89 | private: |
| 90 | void blit(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const; |
| 91 | void blitCenter(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const; |
| 92 | void blitRight(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const; |
| 93 | |
| 94 | /** Draws the given rectangle on this surface in the given color, blended |
| 95 | * according to the alpha value of the color argument. |
| 96 | */ |
| 97 | void fillRectAlpha(SDL_Rect rect, RGBAColor c); |
| 98 | |
| 99 | /** Clips the given rectangle against this surface's active clipping |
| 100 | * rectangle. |
| 101 | */ |
| 102 | void applyClipRect(SDL_Rect& rect); |
| 103 | }; |
| 104 | |
| 105 | /** |
| 106 | * A surface that is off-screen: not visible. |
| 107 | */ |
| 108 | class OffscreenSurface: public Surface { |
| 109 | public: |
| 110 | static std::unique_ptr<OffscreenSurface> emptySurface( |
| 111 | int width, int height); |
| 112 | static std::unique_ptr<OffscreenSurface> loadImage( |
| 113 | std::string const& img, bool loadAlpha = true); |
| 114 | |
| 115 | OffscreenSurface(Surface const& other) : Surface(other) {} |
| 116 | OffscreenSurface(OffscreenSurface const& other) : Surface(other) {} |
| 117 | OffscreenSurface(OffscreenSurface&& other); |
| 118 | ~OffscreenSurface(); |
| 119 | OffscreenSurface& operator=(OffscreenSurface other); |
| 120 | void swap(OffscreenSurface& other); |
| 121 | |
| 122 | /** |
| 123 | * Converts the underlying surface to the same pixel format as the frame |
| 124 | * buffer, for faster blitting. This removes the alpha channel if the |
| 125 | * image has one. |
| 126 | */ |
| 127 | void convertToDisplayFormat(); |
| 128 | |
| 129 | private: |
| 130 | OffscreenSurface(SDL_Surface *raw) : Surface(raw) {} |
| 131 | }; |
| 132 | |
| 133 | /** |
| 134 | * A surface that is used for writing to a video output device. |
| 135 | */ |
| 136 | class OutputSurface: public Surface { |
| 137 | public: |
| 138 | static std::unique_ptr<OutputSurface> open( |
| 139 | int width, int height, int bitsPerPixel); |
| 140 | |
| 141 | /** |
| 142 | * Offers the current buffer to the video system to be presented and |
| 143 | * acquires a new buffer to draw into. |
| 144 | */ |
| 145 | void flip(); |
| 146 | |
| 147 | private: |
| 148 | OutputSurface(SDL_Surface *raw) : Surface(raw) {} |
| 149 | }; |
| 150 | |
| 151 | #endif |
| 152 |
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