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| 1 | #include "font.h" |
| 2 | |
| 3 | #include "debug.h" |
| 4 | #include "surface.h" |
| 5 | #include "utilities.h" |
| 6 | |
| 7 | #include <SDL.h> |
| 8 | #include <SDL_ttf.h> |
| 9 | #include <vector> |
| 10 | |
| 11 | /* TODO: Let the theme choose the font and font size */ |
| 12 | #define TTF_FONT "/usr/share/fonts/truetype/dejavu/DejaVuSansCondensed.ttf" |
| 13 | #define TTF_FONT_SIZE 12 |
| 14 | |
| 15 | using namespace std; |
| 16 | |
| 17 | Font *Font::defaultFont() |
| 18 | { |
| 19 | if (!TTF_WasInit() && TTF_Init() < 0) { |
| 20 | ERROR("Unable to init SDL_ttf library\n"); |
| 21 | return nullptr; |
| 22 | } |
| 23 | |
| 24 | TTF_Font *font = TTF_OpenFont(TTF_FONT, TTF_FONT_SIZE); |
| 25 | if (!font) { |
| 26 | ERROR("Unable to open font\n"); |
| 27 | return nullptr; |
| 28 | } |
| 29 | |
| 30 | return new Font(font); |
| 31 | } |
| 32 | |
| 33 | Font::Font(TTF_Font *font) |
| 34 | : font(font) |
| 35 | { |
| 36 | fontheight = TTF_FontHeight(font); |
| 37 | } |
| 38 | |
| 39 | Font::~Font() |
| 40 | { |
| 41 | TTF_CloseFont(font); |
| 42 | TTF_Quit(); |
| 43 | } |
| 44 | |
| 45 | int Font::getTextWidth(const char *text) |
| 46 | { |
| 47 | int w, h; |
| 48 | TTF_SizeUTF8(font, text, &w, &h); |
| 49 | return w; |
| 50 | } |
| 51 | |
| 52 | void Font::write(Surface *surface, const string &text, |
| 53 | int x, int y, HAlign halign, VAlign valign) |
| 54 | { |
| 55 | if (text.find("\n", 0) == string::npos) { |
| 56 | writeLine(surface, text.c_str(), x, y, halign, valign); |
| 57 | return; |
| 58 | } |
| 59 | |
| 60 | vector<string> v; |
| 61 | split(v, text, "\n"); |
| 62 | |
| 63 | for (vector<string>::const_iterator it = v.begin(); it != v.end(); it++) { |
| 64 | writeLine(surface, it->c_str(), x, y, halign, valign); |
| 65 | y += fontheight; |
| 66 | } |
| 67 | } |
| 68 | |
| 69 | void Font::writeLine(Surface *surface, const char *text, |
| 70 | int x, int y, HAlign halign, VAlign valign) |
| 71 | { |
| 72 | switch (halign) { |
| 73 | case HAlignLeft: |
| 74 | break; |
| 75 | case HAlignCenter: |
| 76 | x -= getTextWidth(text) / 2; |
| 77 | break; |
| 78 | case HAlignRight: |
| 79 | x -= getTextWidth(text); |
| 80 | break; |
| 81 | } |
| 82 | |
| 83 | switch (valign) { |
| 84 | case VAlignTop: |
| 85 | break; |
| 86 | case VAlignMiddle: |
| 87 | y -= fontheight / 2; |
| 88 | break; |
| 89 | case VAlignBottom: |
| 90 | y -= fontheight; |
| 91 | break; |
| 92 | } |
| 93 | |
| 94 | SDL_Color color = { 0, 0, 0, 0 }; |
| 95 | SDL_Surface *s = TTF_RenderUTF8_Blended(font, text, color); |
| 96 | |
| 97 | SDL_Rect rect = { (Sint16) x, (Sint16) (y - 1), 0, 0 }; |
| 98 | SDL_BlitSurface(s, NULL, surface->raw, &rect); |
| 99 | |
| 100 | /* Note: rect.x / rect.y are reset everytime because SDL_BlitSurface |
| 101 | * will modify them if negative */ |
| 102 | rect.x = x; |
| 103 | rect.y = y + 1; |
| 104 | SDL_BlitSurface(s, NULL, surface->raw, &rect); |
| 105 | |
| 106 | rect.x = x - 1; |
| 107 | rect.y = y; |
| 108 | SDL_BlitSurface(s, NULL, surface->raw, &rect); |
| 109 | |
| 110 | rect.x = x + 1; |
| 111 | rect.y = y; |
| 112 | SDL_BlitSurface(s, NULL, surface->raw, &rect); |
| 113 | SDL_FreeSurface(s); |
| 114 | |
| 115 | rect.x = x; |
| 116 | rect.y = y; |
| 117 | color.r = 0xff; |
| 118 | color.g = 0xff; |
| 119 | color.b = 0xff; |
| 120 | |
| 121 | s = TTF_RenderUTF8_Blended(font, text, color); |
| 122 | SDL_BlitSurface(s, NULL, surface->raw, &rect); |
| 123 | SDL_FreeSurface(s); |
| 124 | } |
| 125 |
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