Root/Software/sie_cg/block_editor/right_shift.die

Source at commit 2efe106cf30654a74ec979a00de820e2aca3021e created 13 years 4 months ago.
By Juan64Bits, Adding bases to the code generator. Code text edit, fixing input/output ID control, etc.
1<!--File for SIE Code Generator. Custmos Blocks-->
2<CustomItem BlockName="Right Shift">
3    <Polygon>
4        <Point x="-70" y="-30"/>
5        <Point x="-70" y="20"/>
6        <Point x="60" y="20"/>
7        <Point x="60" y="-30"/>
8        <Point x="-50" y="-30"/>
9        <Point x="-70" y="-30"/>
10    </Polygon>
11    <TextItems>
12        <TextItem myStyleIO="2" posOffset-y="-0" editableItem="0" ID="3" text="OUT" posOffset-x="60"/>
13        <TextItem myStyleIO="0" posOffset-y="20" editableItem="0" ID="5" text="Bitwise Shift" posOffset-x="-10"/>
14        <TextItem myStyleIO="0" posOffset-y="-10" editableItem="0" ID="10" text=">>" posOffset-x="-20"/>
15        <TextItem myStyleIO="131" posOffset-y="-0" editableItem="0" ID="2" text="IN" posOffset-x="-70"/>
16        <TextItem myStyleIO="0" posOffset-y="-10" editableItem="1" ID="11" text="1" posOffset-x="10"/>
17    </TextItems>
18</CustomItem>
19

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