Root/target/linux/ubicom32/files/arch/ubicom32/kernel/semaphore.c

1/*
2 * arch/ubicom32/kernel/semaphore.c
3 * Ubicom32 architecture semaphore implementation.
4 *
5 * (C) Copyright 2009, Ubicom, Inc.
6 *
7 * This file is part of the Ubicom32 Linux Kernel Port.
8 *
9 * The Ubicom32 Linux Kernel Port is free software: you can redistribute
10 * it and/or modify it under the terms of the GNU General Public License
11 * as published by the Free Software Foundation, either version 2 of the
12 * License, or (at your option) any later version.
13 *
14 * The Ubicom32 Linux Kernel Port is distributed in the hope that it
15 * will be useful, but WITHOUT ANY WARRANTY; without even the implied
16 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See
17 * the GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with the Ubicom32 Linux Kernel Port. If not,
21 * see <http://www.gnu.org/licenses/>.
22 *
23 * Ubicom32 implementation derived from (with many thanks):
24 * arch/m68knommu
25 * arch/blackfin
26 * arch/parisc
27 */
28/*
29 * Generic semaphore code. Buyer beware. Do your own
30 * specific changes in <asm/semaphore-helper.h>
31 */
32
33#include <linux/sched.h>
34#include <linux/err.h>
35#include <linux/init.h>
36#include <asm/semaphore-helper.h>
37
38#ifndef CONFIG_RMW_INSNS
39spinlock_t semaphore_wake_lock;
40#endif
41
42/*
43 * Semaphores are implemented using a two-way counter:
44 * The "count" variable is decremented for each process
45 * that tries to sleep, while the "waking" variable is
46 * incremented when the "up()" code goes to wake up waiting
47 * processes.
48 *
49 * Notably, the inline "up()" and "down()" functions can
50 * efficiently test if they need to do any extra work (up
51 * needs to do something only if count was negative before
52 * the increment operation.
53 *
54 * waking_non_zero() (from asm/semaphore.h) must execute
55 * atomically.
56 *
57 * When __up() is called, the count was negative before
58 * incrementing it, and we need to wake up somebody.
59 *
60 * This routine adds one to the count of processes that need to
61 * wake up and exit. ALL waiting processes actually wake up but
62 * only the one that gets to the "waking" field first will gate
63 * through and acquire the semaphore. The others will go back
64 * to sleep.
65 *
66 * Note that these functions are only called when there is
67 * contention on the lock, and as such all this is the
68 * "non-critical" part of the whole semaphore business. The
69 * critical part is the inline stuff in <asm/semaphore.h>
70 * where we want to avoid any extra jumps and calls.
71 */
72void __up(struct semaphore *sem)
73{
74    wake_one_more(sem);
75    wake_up(&sem->wait);
76}
77
78/*
79 * Perform the "down" function. Return zero for semaphore acquired,
80 * return negative for signalled out of the function.
81 *
82 * If called from __down, the return is ignored and the wait loop is
83 * not interruptible. This means that a task waiting on a semaphore
84 * using "down()" cannot be killed until someone does an "up()" on
85 * the semaphore.
86 *
87 * If called from __down_interruptible, the return value gets checked
88 * upon return. If the return value is negative then the task continues
89 * with the negative value in the return register (it can be tested by
90 * the caller).
91 *
92 * Either form may be used in conjunction with "up()".
93 *
94 */
95
96
97#define DOWN_HEAD(task_state) \
98                                    \
99                                    \
100    current->state = (task_state); \
101    add_wait_queue(&sem->wait, &wait); \
102                                    \
103    /* \
104     * Ok, we're set up. sem->count is known to be less than zero \
105     * so we must wait. \
106     * \
107     * We can let go the lock for purposes of waiting. \
108     * We re-acquire it after awaking so as to protect \
109     * all semaphore operations. \
110     * \
111     * If "up()" is called before we call waking_non_zero() then \
112     * we will catch it right away. If it is called later then \
113     * we will have to go through a wakeup cycle to catch it. \
114     * \
115     * Multiple waiters contend for the semaphore lock to see \
116     * who gets to gate through and who has to wait some more. \
117     */ \
118    for (;;) {
119
120#define DOWN_TAIL(task_state) \
121        current->state = (task_state); \
122    } \
123    current->state = TASK_RUNNING; \
124    remove_wait_queue(&sem->wait, &wait);
125
126void __sched __down(struct semaphore *sem)
127{
128    DECLARE_WAITQUEUE(wait, current);
129
130    DOWN_HEAD(TASK_UNINTERRUPTIBLE)
131    if (waking_non_zero(sem))
132        break;
133    schedule();
134    DOWN_TAIL(TASK_UNINTERRUPTIBLE)
135}
136
137int __sched __down_interruptible(struct semaphore *sem)
138{
139    DECLARE_WAITQUEUE(wait, current);
140    int ret = 0;
141
142    DOWN_HEAD(TASK_INTERRUPTIBLE)
143
144    ret = waking_non_zero_interruptible(sem, current);
145    if (ret) {
146        if (ret == 1)
147            /* ret != 0 only if we get interrupted -arca */
148            ret = 0;
149        break;
150    }
151    schedule();
152    DOWN_TAIL(TASK_INTERRUPTIBLE)
153    return ret;
154}
155
156int __down_trylock(struct semaphore *sem)
157{
158    return waking_non_zero_trylock(sem);
159}
160

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