Root/drivers/video/console/Kconfig

Source at commit aa23d3a991f5c04034e61d162159869f4cf1317a created 8 years 6 months ago.
By Maarten ter Huurne, fbcon: Tweaked menuconfig help for 6x10 font
1#
2# Video configuration
3#
4
5menu "Console display driver support"
6
7config VGA_CONSOLE
8    bool "VGA text console" if EXPERT || !X86
9    depends on !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !SUPERH && !BLACKFIN && !AVR32 && !MN10300 && (!ARM || ARCH_FOOTBRIDGE || ARCH_INTEGRATOR || ARCH_NETWINDER)
10    default y
11    help
12      Saying Y here will allow you to use Linux in text mode through a
13      display that complies with the generic VGA standard. Virtually
14      everyone wants that.
15
16      The program SVGATextMode can be used to utilize SVGA video cards to
17      their full potential in text mode. Download it from
18      <ftp://ibiblio.org/pub/Linux/utils/console/>.
19
20      Say Y.
21
22config VGACON_SOFT_SCROLLBACK
23       bool "Enable Scrollback Buffer in System RAM"
24       depends on VGA_CONSOLE
25       default n
26       help
27         The scrollback buffer of the standard VGA console is located in
28     the VGA RAM. The size of this RAM is fixed and is quite small.
29     If you require a larger scrollback buffer, this can be placed in
30     System RAM which is dynamically allocated during initialization.
31     Placing the scrollback buffer in System RAM will slightly slow
32     down the console.
33
34     If you want this feature, say 'Y' here and enter the amount of
35     RAM to allocate for this buffer. If unsure, say 'N'.
36
37config VGACON_SOFT_SCROLLBACK_SIZE
38       int "Scrollback Buffer Size (in KB)"
39       depends on VGACON_SOFT_SCROLLBACK
40       range 1 1024
41       default "64"
42       help
43         Enter the amount of System RAM to allocate for the scrollback
44     buffer. Each 64KB will give you approximately 16 80x25
45     screenfuls of scrollback buffer
46
47config MDA_CONSOLE
48    depends on !M68K && !PARISC && ISA
49    tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
50    ---help---
51      Say Y here if you have an old MDA or monochrome Hercules graphics
52      adapter in your system acting as a second head ( = video card). You
53      will then be able to use two monitors with your Linux system. Do not
54      say Y here if your MDA card is the primary card in your system; the
55      normal VGA driver will handle it.
56
57      To compile this driver as a module, choose M here: the
58      module will be called mdacon.
59
60      If unsure, say N.
61
62config SGI_NEWPORT_CONSOLE
63        tristate "SGI Newport Console support"
64        depends on SGI_IP22
65        help
66          Say Y here if you want the console on the Newport aka XL graphics
67          card of your Indy. Most people say Y here.
68
69config DUMMY_CONSOLE
70    bool
71    depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
72    default y
73
74config DUMMY_CONSOLE_COLUMNS
75        int "Initial number of console screen columns"
76        depends on PARISC && DUMMY_CONSOLE
77        default "160"
78        help
79          The default value is 160, which should fit a 1280x1024 monitor.
80          Select 80 if you use a 640x480 resolution by default.
81
82config DUMMY_CONSOLE_ROWS
83        int "Initial number of console screen rows"
84        depends on PARISC && DUMMY_CONSOLE
85        default "64"
86        help
87          The default value is 64, which should fit a 1280x1024 monitor.
88          Select 25 if you use a 640x480 resolution by default.
89
90config FRAMEBUFFER_CONSOLE
91    tristate "Framebuffer Console support"
92    depends on FB
93    select CRC32
94    help
95      Low-level framebuffer-based console driver.
96
97config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
98       bool "Map the console to the primary display device"
99       depends on FRAMEBUFFER_CONSOLE
100       default n
101       ---help---
102         If this option is selected, the framebuffer console will
103         automatically select the primary display device (if the architecture
104     supports this feature). Otherwise, the framebuffer console will
105         always select the first framebuffer driver that is loaded. The latter
106         is the default behavior.
107
108     You can always override the automatic selection of the primary device
109     by using the fbcon=map: boot option.
110
111     If unsure, select n.
112
113config FRAMEBUFFER_CONSOLE_ROTATION
114       bool "Framebuffer Console Rotation"
115       depends on FRAMEBUFFER_CONSOLE
116       help
117         Enable display rotation for the framebuffer console. This is done
118         in software and may be significantly slower than a normally oriented
119         display. Note that the rotation is done at the console level only
120         such that other users of the framebuffer will remain normally
121         oriented.
122
123config STI_CONSOLE
124        bool "STI text console"
125        depends on PARISC
126        default y
127        help
128          The STI console is the builtin display/keyboard on HP-PARISC
129          machines. Say Y here to build support for it into your kernel.
130          The alternative is to use your primary serial port as a console.
131
132config FONTS
133    bool "Select compiled-in fonts"
134    depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
135    help
136      Say Y here if you would like to use fonts other than the default
137      your frame buffer console usually use.
138
139      Note that the answer to this question won't directly affect the
140      kernel: saying N will just cause the configurator to skip all
141      the questions about foreign fonts.
142
143      If unsure, say N (the default choices are safe).
144
145config FONT_8x8
146    bool "VGA 8x8 font" if FONTS
147    depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
148    default y if !SPARC && !FONTS
149    help
150      This is the "high resolution" font for the VGA frame buffer (the one
151      provided by the text console 80x50 (and higher) modes).
152
153      Note that this is a poor quality font. The VGA 8x16 font is quite a
154      lot more readable.
155
156      Given the resolution provided by the frame buffer device, answer N
157      here is safe.
158
159config FONT_8x16
160    bool "VGA 8x16 font" if FONTS
161    depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
162    default y if !SPARC && !FONTS
163    help
164      This is the "high resolution" font for the VGA frame buffer (the one
165      provided by the VGA text console 80x25 mode.
166
167      If unsure, say Y.
168
169config FONT_6x11
170    bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
171    depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
172    default y if !SPARC && !FONTS && MAC
173    help
174      Small console font with Macintosh-style high-half glyphs. Some Mac
175      framebuffer drivers don't support this one at all.
176
177config FONT_7x14
178    bool "console 7x14 font (not supported by all drivers)" if FONTS
179    depends on FRAMEBUFFER_CONSOLE
180    help
181      Console font with characters just a bit smaller than the default.
182      If the standard 8x16 font is a little too big for you, say Y.
183      Otherwise, say N.
184
185config FONT_PEARL_8x8
186    bool "Pearl (old m68k) console 8x8 font" if FONTS
187    depends on FRAMEBUFFER_CONSOLE
188    default y if !SPARC && !FONTS && AMIGA
189    help
190      Small console font with PC-style control-character and high-half
191      glyphs.
192
193config FONT_ACORN_8x8
194    bool "Acorn console 8x8 font" if FONTS
195    depends on FRAMEBUFFER_CONSOLE
196    default y if !SPARC && !FONTS && ARM && ARCH_ACORN
197    help
198      Small console font with PC-style control characters and high-half
199      glyphs.
200
201config FONT_MINI_4x6
202    bool "Mini 4x6 font"
203    depends on !SPARC && FONTS
204
205config FONT_6x10
206    bool "Medium-size 6x10 font"
207    depends on !SPARC && FONTS
208    help
209      Medium-size console font. Suitable for framebuffer consoles on
210      embedded devices with a 320x240 screen, to get a reasonable number
211      of characters (53x24) that are still at a readable size.
212
213config FONT_SUN8x16
214    bool "Sparc console 8x16 font"
215    depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
216    help
217      This is the high resolution console font for Sun machines. Say Y.
218
219config FONT_SUN12x22
220    bool "Sparc console 12x22 font (not supported by all drivers)"
221    depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
222    help
223      This is the high resolution console font for Sun machines with very
224      big letters (like the letters used in the SPARC PROM). If the
225      standard font is unreadable for you, say Y, otherwise say N.
226
227config FONT_10x18
228    bool "console 10x18 font (not supported by all drivers)" if FONTS
229    depends on FRAMEBUFFER_CONSOLE
230    help
231      This is a high resolution console font for machines with very
232      big letters. It fits between the sun 12x22 and the normal 8x16 font.
233      If other fonts are too big or too small for you, say Y, otherwise say N.
234
235endmenu
236
237

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