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1 | 7: ADVANCED TOPICS |
2 | |
3 | At this point, hopefully, you have a handle on how the development process |
4 | works. There is still more to learn, however! This section will cover a |
5 | number of topics which can be helpful for developers wanting to become a |
6 | regular part of the Linux kernel development process. |
7 | |
8 | 7.1: MANAGING PATCHES WITH GIT |
9 | |
10 | The use of distributed version control for the kernel began in early 2002, |
11 | when Linus first started playing with the proprietary BitKeeper |
12 | application. While BitKeeper was controversial, the approach to software |
13 | version management it embodied most certainly was not. Distributed version |
14 | control enabled an immediate acceleration of the kernel development |
15 | project. In current times, there are several free alternatives to |
16 | BitKeeper. For better or for worse, the kernel project has settled on git |
17 | as its tool of choice. |
18 | |
19 | Managing patches with git can make life much easier for the developer, |
20 | especially as the volume of those patches grows. Git also has its rough |
21 | edges and poses certain hazards; it is a young and powerful tool which is |
22 | still being civilized by its developers. This document will not attempt to |
23 | teach the reader how to use git; that would be sufficient material for a |
24 | long document in its own right. Instead, the focus here will be on how git |
25 | fits into the kernel development process in particular. Developers who |
26 | wish to come up to speed with git will find more information at: |
27 | |
28 | http://git.or.cz/ |
29 | |
30 | http://www.kernel.org/pub/software/scm/git/docs/user-manual.html |
31 | |
32 | and on various tutorials found on the web. |
33 | |
34 | The first order of business is to read the above sites and get a solid |
35 | understanding of how git works before trying to use it to make patches |
36 | available to others. A git-using developer should be able to obtain a copy |
37 | of the mainline repository, explore the revision history, commit changes to |
38 | the tree, use branches, etc. An understanding of git's tools for the |
39 | rewriting of history (such as rebase) is also useful. Git comes with its |
40 | own terminology and concepts; a new user of git should know about refs, |
41 | remote branches, the index, fast-forward merges, pushes and pulls, detached |
42 | heads, etc. It can all be a little intimidating at the outset, but the |
43 | concepts are not that hard to grasp with a bit of study. |
44 | |
45 | Using git to generate patches for submission by email can be a good |
46 | exercise while coming up to speed. |
47 | |
48 | When you are ready to start putting up git trees for others to look at, you |
49 | will, of course, need a server that can be pulled from. Setting up such a |
50 | server with git-daemon is relatively straightforward if you have a system |
51 | which is accessible to the Internet. Otherwise, free, public hosting sites |
52 | (Github, for example) are starting to appear on the net. Established |
53 | developers can get an account on kernel.org, but those are not easy to come |
54 | by; see http://kernel.org/faq/ for more information. |
55 | |
56 | The normal git workflow involves the use of a lot of branches. Each line |
57 | of development can be separated into a separate "topic branch" and |
58 | maintained independently. Branches in git are cheap, there is no reason to |
59 | not make free use of them. And, in any case, you should not do your |
60 | development in any branch which you intend to ask others to pull from. |
61 | Publicly-available branches should be created with care; merge in patches |
62 | from development branches when they are in complete form and ready to go - |
63 | not before. |
64 | |
65 | Git provides some powerful tools which can allow you to rewrite your |
66 | development history. An inconvenient patch (one which breaks bisection, |
67 | say, or which has some other sort of obvious bug) can be fixed in place or |
68 | made to disappear from the history entirely. A patch series can be |
69 | rewritten as if it had been written on top of today's mainline, even though |
70 | you have been working on it for months. Changes can be transparently |
71 | shifted from one branch to another. And so on. Judicious use of git's |
72 | ability to revise history can help in the creation of clean patch sets with |
73 | fewer problems. |
74 | |
75 | Excessive use of this capability can lead to other problems, though, beyond |
76 | a simple obsession for the creation of the perfect project history. |
77 | Rewriting history will rewrite the changes contained in that history, |
78 | turning a tested (hopefully) kernel tree into an untested one. But, beyond |
79 | that, developers cannot easily collaborate if they do not have a shared |
80 | view of the project history; if you rewrite history which other developers |
81 | have pulled into their repositories, you will make life much more difficult |
82 | for those developers. So a simple rule of thumb applies here: history |
83 | which has been exported to others should generally be seen as immutable |
84 | thereafter. |
85 | |
86 | So, once you push a set of changes to your publicly-available server, those |
87 | changes should not be rewritten. Git will attempt to enforce this rule if |
88 | you try to push changes which do not result in a fast-forward merge |
89 | (i.e. changes which do not share the same history). It is possible to |
90 | override this check, and there may be times when it is necessary to rewrite |
91 | an exported tree. Moving changesets between trees to avoid conflicts in |
92 | linux-next is one example. But such actions should be rare. This is one |
93 | of the reasons why development should be done in private branches (which |
94 | can be rewritten if necessary) and only moved into public branches when |
95 | it's in a reasonably advanced state. |
96 | |
97 | As the mainline (or other tree upon which a set of changes is based) |
98 | advances, it is tempting to merge with that tree to stay on the leading |
99 | edge. For a private branch, rebasing can be an easy way to keep up with |
100 | another tree, but rebasing is not an option once a tree is exported to the |
101 | world. Once that happens, a full merge must be done. Merging occasionally |
102 | makes good sense, but overly frequent merges can clutter the history |
103 | needlessly. Suggested technique in this case is to merge infrequently, and |
104 | generally only at specific release points (such as a mainline -rc |
105 | release). If you are nervous about specific changes, you can always |
106 | perform test merges in a private branch. The git "rerere" tool can be |
107 | useful in such situations; it remembers how merge conflicts were resolved |
108 | so that you don't have to do the same work twice. |
109 | |
110 | One of the biggest recurring complaints about tools like git is this: the |
111 | mass movement of patches from one repository to another makes it easy to |
112 | slip in ill-advised changes which go into the mainline below the review |
113 | radar. Kernel developers tend to get unhappy when they see that kind of |
114 | thing happening; putting up a git tree with unreviewed or off-topic patches |
115 | can affect your ability to get trees pulled in the future. Quoting Linus: |
116 | |
117 | You can send me patches, but for me to pull a git patch from you, I |
118 | need to know that you know what you're doing, and I need to be able |
119 | to trust things *without* then having to go and check every |
120 | individual change by hand. |
121 | |
122 | (http://lwn.net/Articles/224135/). |
123 | |
124 | To avoid this kind of situation, ensure that all patches within a given |
125 | branch stick closely to the associated topic; a "driver fixes" branch |
126 | should not be making changes to the core memory management code. And, most |
127 | importantly, do not use a git tree to bypass the review process. Post an |
128 | occasional summary of the tree to the relevant list, and, when the time is |
129 | right, request that the tree be included in linux-next. |
130 | |
131 | If and when others start to send patches for inclusion into your tree, |
132 | don't forget to review them. Also ensure that you maintain the correct |
133 | authorship information; the git "am" tool does its best in this regard, but |
134 | you may have to add a "From:" line to the patch if it has been relayed to |
135 | you via a third party. |
136 | |
137 | When requesting a pull, be sure to give all the relevant information: where |
138 | your tree is, what branch to pull, and what changes will result from the |
139 | pull. The git request-pull command can be helpful in this regard; it will |
140 | format the request as other developers expect, and will also check to be |
141 | sure that you have remembered to push those changes to the public server. |
142 | |
143 | |
144 | 7.2: REVIEWING PATCHES |
145 | |
146 | Some readers will certainly object to putting this section with "advanced |
147 | topics" on the grounds that even beginning kernel developers should be |
148 | reviewing patches. It is certainly true that there is no better way to |
149 | learn how to program in the kernel environment than by looking at code |
150 | posted by others. In addition, reviewers are forever in short supply; by |
151 | looking at code you can make a significant contribution to the process as a |
152 | whole. |
153 | |
154 | Reviewing code can be an intimidating prospect, especially for a new kernel |
155 | developer who may well feel nervous about questioning code - in public - |
156 | which has been posted by those with more experience. Even code written by |
157 | the most experienced developers can be improved, though. Perhaps the best |
158 | piece of advice for reviewers (all reviewers) is this: phrase review |
159 | comments as questions rather than criticisms. Asking "how does the lock |
160 | get released in this path?" will always work better than stating "the |
161 | locking here is wrong." |
162 | |
163 | Different developers will review code from different points of view. Some |
164 | are mostly concerned with coding style and whether code lines have trailing |
165 | white space. Others will focus primarily on whether the change implemented |
166 | by the patch as a whole is a good thing for the kernel or not. Yet others |
167 | will check for problematic locking, excessive stack usage, possible |
168 | security issues, duplication of code found elsewhere, adequate |
169 | documentation, adverse effects on performance, user-space ABI changes, etc. |
170 | All types of review, if they lead to better code going into the kernel, are |
171 | welcome and worthwhile. |
172 | |
173 | |
174 |
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